KB100: Current build and build history

The current version of the Character Builder is 4.0.7. You can find your precise version in the Character Builder's About dialog (Help > About). You can download the latest build from the download page, or use the Help > Check for Updates feature.

Here is a brief release history:

    4.0.7 - posted 04/30/08
    - Improved audio import now supports most audio formats including mp3
    - New Loquendo menu for insertion of expressive cues and prosody tags
    - Fixes a regression in 4.0.6 that could cause stutter and/or cacaphony in dialogs
    - New Captivate project type sets the Straight Flash output type and 30fps frame rate
    - Fixes problems with spurious shape placement on some character art when used
      with an external timeline controller, including Captivate
    - New "Auto Action Level" character parameter controls the level of automatic
      animation that is generated, for use with future character updates
    - New AIML rule panel in the CB and improved AIML engine stability in the CS
    - Character Server now supports an external MySQL database for conversation management
    - Character Server COM API adds support for compiling AIML files to binary MSF format
    - New realistic and illustrated character products released on the Characters page
    - Loquendo users - please note that we are now offering a Loquendo version 7 update, with
      new voice-changing capabilities (timbre and reverb). The update is required
      in order to add new voices to your installation. New voices introduced with
      v7 include Allison (USA English), Olivier & Charlotte (Canadian French), and
      Soledad (American Spanish).

    4.0.6 - posted 03/12/08
    - Realistic characters can now be resized
    - Images can now be resized
    - Entry panels can now be resized
    - Fixes a bug that could cause loss-of-sync/stutter on Straight Flash output with long audio files
    - Reduced pause between lines in a dialog improves the flow of multi-character projects
    - New Character Server Decode API enables the built-in Flash microphone support
    - Character Server package now includes a load simulation tool and a monitor component
    - Fixes a Character Server bug that could cause seemingly random syntax errors at high volumes
    - Fixes a Character Server bug that could cause false hits in the cache - please delete the contents
      of your Flash and Wave directories after installing this important update
    - Removes a Character Server limit on the length of a single say action - the limit would cause
      the mouth to stop moving after about a minute of audio - there is now no limit
    - Windows 2000 has not been supported for some time, however up until this release the Builder
      would still run under Windows 2000. With this build you will need to add a compatibility dll to the
      program directory in order to continue to use Windows 2000.

    4.0.5 - posted 01/25/08
    - Updated John and Jane (full-body realistic characters) featuring improved animation, new emotive
      actions, udpated idles, and a slightly larger size - see John and Jane testers
    - Updated bust versions of John and Jane use a taller format that shows more of the body, and
      have a full set of hand actions, emotive actions, and new idles - see John and Jane testers
    - The head and bust versions of John and Jane, as well as new versions of several other stock
      characters, are available for download from the characters page
    - New Crop feature (Character object, Advanced tab) allows you to crop a full-body or bust character
      down to a smaller size, without needing to hide a portion of the character using another shape
    - Fixes a bug affecting realistic character addons, such as Mia CSR Mic, when use with the new idles

    4.0.4 - posted 12/26/07
    - Server release only - fixes a 4.0.1 regression that can cause a fault to occur sporadically, while
      processing requests using templates and '$' variable expansion.

    4.0.3 - posted 12/17/07
    - Adds new Render to Video FLV and MOV options, ideal for use with YouTube and other video apps
    - Adds a new Screen Capture option to the New Project wizard and introduces a simplified technique
      for creating compelling tutorials using compatible screen-capture tools
    - Fixes a 4.x regression that can cause text created in Design View to revert to Arial

    4.0.2 - posted 12/03/07
    - Minor update fixes a problem that can affect how certain fonts appear in
      imported Powerpoint files

    4.0.1 - posted 11/25/07
    - Significant update introduces new Powerpoint Import feature
    - Registered users can update at no charge, trial users obtain a new trial period
    - Powerpoint Import requires the .NET 2.0 runtime - the runtime will be installed
      automatically if needed, and is also available here
    - New library pane for drag-and-drop insertion of Library objects
    - Improved integration with Character Server with updated Presentation panel
    - Character Add-ons and options are now managed in a uniform manner in the
      Character's Advanced panel. However you will need to update any installed
      character add-on packages from the characters page.
    - New AIML <system> and <condition> tags
    - Updated Bubble object pages through text that is too long for the bubble

    3.0.158 - posted 10/03/07
    - Adds support for new Emotive actions (e.g. Angry, Sad, etc.) for James, Jessi
    - Adds new 'Eye Tracker' idle and improves 'Simple' idle on James, Jessi
    - Adds Disable for Render feature - lets you selectively focus on certain scenes or slides
      during development of a large project (see the right-click menu on slides, scenes)
    - Improves handling of error and warning messages in Character Builder by bringing you directly
      to the source of the error where possible
    - Updated Character Builder Extensibility Kit package now includes Custom Character wizard to
      make it easier to get started with a custom character
    - Fixes a bug affecting pause/resume in Dialog objects
    - Fixes a bug leading to loss-of-sync in Straight Flash output on certain renders
    - Updated Character Server fixes a bug that could cause periodic failures in Speech Server

    3.0.157 - posted 8/22/07
    - Improves Render to Video performance
    - Fixes blanking-out problem on Render to Video with some updated cartoon character animations
    - Lifts an earlier limitation on moving the focus to a dialog
    - Updated server includes video improvements and fixes a bug that can affect cache operation

    3.0.156 - posted 7/09/07
    - You should notice a significant speedup of the Render-to-Flash function over prior builds
    - The Audio Quality option (Outline View, select Project icon, Advanced tab) now includes
      a range of quality settings, instead of just 'normal' and 'high'
    - New 'trace' option in Query View, and some minor AIML bug fixes
    - Fixes Dave and Dianne visual bug affecting talk during a head nod or head shake
    - Improves Server performance and fixes a cascading error that can occur with locked cache files

    3.0.155 - posted 6/30/07
    - The Character Builder includes changes to the New Project wizard and reference documentation,
      and is designed to match build 155 of the optional Character Server
    - The Character Server includes significant architectural changes, performance improvements,
      and a new CGI API - please see KB109 for details.

    3.0.154 - posted 5/29/07
    - Fixes the Goto and Start action target selector in the Button panel, and the
      Initial Focus selector on the Project panel
    - Fixes a regression in the SCORM template
    - Adds Finger Wag action and fixes Look At actions for Dave and Dianne

    3.0.153 - posted 5/22/07
    - The base package now includes Dianne, Mike, and Jane - these characters were
      available as separate downloads in build 152. To minimize the download
      size, characters with multiple formats (e.g. head, bust, and full-body) will continue to
      be available as seperate downloads in their alternate formats.
    - Updated Dave character - changes are largely structural, but improved head actions,
      including new nod and shake actions and smoother motion, may be noted
    - Updated Dianne character - in addition to structural changes, this character is now
      slightly more conservative in appearance
    - New Import Text wizard in Script View is handy for importing entire paragraphs of text
    - Script View's Import Audio is now presented as a wizard
    - The Builder now automatically checks for updates
    - Miscellaneous improvements to Setup and documentation

    3.0.152 - posted 2/7/07
    - Updated versions of illustrated-head characters - improvements are largely structural,
      but more pronounced head turn and smoothness may be noticed
    - You will need build 152 or later of the Builder/Server to take advantage of the updated
      illustrated head characters
    - New Import Audio button in Script View will create a script from an external audio file -
      the feature works by breaking the original audio file into sentence-sized audio files
      with matching placeholder transcript text
    - Simplifications to the New Project templates and improvements to the first-run experience

    3.0.151 - posted 12/30/06
    - You will need build 151 or later of the Builder/Server to take advantage of updated characters
    - A redesigned James and Jessi now feature increased realism - please see the characters page
      to see the new versions, as well as download older versions for compatibility
    - James and Jessi are now also available in a new Bust style - this style shows more of the body
      and includes hand gestures
    - Jane's skirt has been lengthened, and bust and head versions are now available for download
    - John and Jane now support Shared Libraries for improved operation under the "Multiple File"
      mode, which is recommended for larger projects
    - A new "Progressive Idle" character idle behavior setting can be used to load more detailed idle
      behavior over time - use with Multiple File output and Shared Libraries settings
    - Render engine improvements address several issues with realistic character construction,
      including "alpha-jitter" and "black frame" problems
    - A new "Back" navigation action helps with projects involving branching







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